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Introduce yourself! Sticky

A topic by tesselode created Nov 30, 2015 Views: 248,235 Replies: 3,046
Viewing posts 1,781 to 1,793 of 1,803 · Previous page · First page

Hi my name is Danish (not the pastry) but everyone just calls me Dan. I have a bachelors in Space Sciences and I'm currently running a startup related to aerospace. In the free time, I play and make games. Good games make me cry and I have deep respect for game developers (especially if they are indie). I've made games and game engines before but never really finished them or published them and I'm thinking of changing that.

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Hiii !! My name's Theo, 22 from France and i love translating games ! (English to French)I hope one day it could be my living !

 Hi Theo! My game Carrot Rain is already translated into French 🥕 Feel free to check it out! https://alexa-boo.itch.io/carrot-rain-carrot-rain

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As Obi-Wan Kenobi once famously said, “well, hello there!” My name is Thomas, and I’m the creative lead and designer behind Orange Heart Creative, a one-man game development studio. I’m relatively new to the game (pun intended), but I’ve enjoyed seeing all of the amazing work that everybody’s been doing!

Hello!

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Hello to you, as well! Nice to meet you!

Hello All,

I am PoeHao. I really love games and gaming. Lately I have been more into adult games I must say 😁


Stay Healthy!

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hi, im mig, and im an young coder, i do python, and i made sand sim, i worked really hard on it, about 1300 lines of code

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hello!

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hi

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Heya! I go by Boog in most online spaces, I'm a cartoonist who dabbles in ttrpg design. Only started using Itch.io to host/sell my work last year and realized I hadn't had the chance to really meet the community yet!
My art's kind of inspired by Mike Mignola and the packaging from 90s gross-out toys, and I tend to use splashy genre/action work as the chocolate coating for grimier, uncomfortable character work in my stories. Looking forward to getting to know y'all!

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Hello! We’re a small indie studio dedicated to crafting compact, polished experiences. Our latest game is a 560 KB browser title inspired by the demoscene — the culture that taught us that limits can spark brilliance.

From Farbrausch’s 64k intros to Conspiracy’s legendary productions, we’ve always admired how much emotion can fit into such tiny packages.

We’re preparing the final release and sharing the near‑complete build with a handful of early players. If you enjoy being part of the shaping process and spotting things before they reach the wider audience, we’d be glad to have you try it.

Aetheric Tides by Lantern Marsh Games

🎮 FREE Isometric Asset Pack for Your Next Project! https://khaledpng.itch.io/isometric-village-builder

 Hi everyone! I'm Alexa, learning game dev. Just shipped my first game with the help of AI - Carrot Rain 🥕 A simple arcade where a bunny catches  carrots and dodges rocks. Would love to hear what you think!

Hii, I'm SPJCECE. I have interest on making my own game ever since high school and 4 years later here I am, just started posting my very first game on Itch.io (Fractured Showtime), it's a fan-game of Cookie run: Kingdom.  My game usually revolves around Story, Bullet game (My first try) and maybe in the future I would like to make RPG. I love Deltarune so much that I feel inspired to make my own game from scratch and that includes the music too lol. Using Aseprite as my sprite maker and I use Ultrabox // FL studio to make music, I use Godot for coding :) 

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Hi everyone! 👋

My name is Diego. I started out studying Digital Animation — and while life took me in a different direction, my love for games and creative storytelling never went away.

These days I'm channeling that into Advertising & Digital Marketing, with a focus on social media strategy, content creation, copywriting, and paid media. Basically: I'm the person who helps people actually find and fall in love with the thing you spent months (or years) building.

I'm here because I genuinely believe indie projects are where the most interesting, most human stories in gaming and film are being told right now — and most of them deserve way more visibility than they get.

I'm open to anything: jumping into an existing project that needs a marketing hand, or building something from scratch with a team that has the vision and needs someone to handle the noise.

If any of that resonates, let's talk. 🎮

🔗 linkedin.com/in/azocardiego

Hello guys, I am Auguste and I upload my pixel artworks for free.

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Hello everyone 👋

We are Tools Studio — a small independent developer tools studio focused on creating advanced systems and production-ready workflows for game development.

Currently working on: • Runtime systems • Editor tooling • Optimization utilities • Rendering workflows • Horror-focused gameplay systems • Unity & Unreal Engine tools

Our goal is simple: Build Faster. Ship Smarter.

Excited to join the itch.io community and connect with fellow developers and creators 🚀

Viewing posts 1,781 to 1,793 of 1,803 · Previous page · First page