this was my first real jam where i made a project just for it
thanks
didnt work in my computer
Traceback (most recent call last):
File "ice_palette.py", line 662, in <module>
File "ice_palette.py", line 657, in main
File "ice_palette.py", line 160, in __init__
File "arcade\application.py", line 229, in __init__
File "pyglet\window\win32\__init__.py", line 165, in __init__
File "pyglet\window\__init__.py", line 594, in __init__
File "pyglet\window\__init__.py", line 602, in _create_projection
File "pyglet\graphics\shader.py", line 1234, in __init__
File "pyglet\gl\lib_wgl.py", line 70, in __call__
File "pyglet\gl\lib.py", line 28, in MissingFunction
pyglet.gl.lib.MissingFunctionException: glCreateShader is not exported by the available OpenGL driver. OpenGL 2.0 is required for this functionality.
also, the compiled functions are in __pycache__, or if you're on Windows, Username/appdata/numba, just delete the numba folder and the game will compile the functions again, and if you're on linux, just delete the __pycache__ folder, i dont know where it is located but its usually in the same directory as the executable, i dont really know, good luck on that
not really a game more like a toy, but still, really fun
Falling sand like game, with a bunch of materials, optimized to go fast as heck in any machine
to unlock fps, click the "FPS" button, and choose the fps limit for the fast mode, that you can activate by clicking the button labeled "fast"
you can also save your world into an image, or a special .sand file thats really efficient, and also load images
compiled functions with numba, compiled into exe/linux executable with pyinstaller and dual booting
made with python
not really a game more like a toy, but still, really fun
Falling sand like game, with a bunch of materials, optimized to go fast as heck in any machine
to unlock fps, click the "FPS" button, and choose the fps limit for the fast mode, that you can activate by clicking the button labeled "fast"
you can also save your world into an image, or a special .sand file thats really efficient, and also load images
compiled functions with numba, compiled into exe/linux executable with pyinstaller and dual booting
made with python
im from the mutual feedback game jam, and im here for feedback
i played the game a little, the mechanic you implemented was cool, and maybe make character and camera movement smooth? but the main part was that i got stuck in the first few seconds, i pushed a box into a corner, and i couldnt get it out of there and i would've reset if i knew how to, maybe also add a few instructions, showing the keys you'd need to play the game
hi! i made sand sim, its a simple material simulation, where you can play with a handfull of materials on a grid, like sand, water, dirt, acid, pitch, mud, etc. I dont know if that would be interestring for your video, but im hoping you'd give it a try!
hi, i made a simple 2d casual game, a sandbox, heres a gif

and heres the game https://the-humanoid.itch.io/sand-simulator
having fun is required
if you're still not interestred, heres a demo, in turbowarp