Many thanks!
- You're absolutely right, Voyeur's card preview isn't working currently as it's a sort of Power effect; I'll get ontop of fixing this!
- I was thinking about how to handle this. Maybe I can have them in the same list on the right, but make it clear somehow that they're for the created card? Or maybe it's clear enough anyway since it's all just keywords?
- That's a fair point. I refactored this sytem a couple months ago to make it more concrete, but the UI hasn't really acknowledged that yet. When the donut sex icon has a coloured circle outline it means engaged, the first state is still open to change as it's more like a "taunt" or "pre-sex" stage. This isn't really shown anywhere in the game so thank you for pointing it out! I need to make that much much clearer
- That's actually a bug with Bluff. Thanks for letting me know, will work it into the next fix!
- Maybe it would be clearer if I removed the minus icons from the placeholders as the actual text explains what it's doing? Take x damage or Heal x damage. Take -x damage can be misleading as you say
- Ah I missed that Slick comment. That's a Card upgrade. Slick means +1 card draw. 2 of the Shop's cards will come with a random card upgrade. Maybe I should add card upgrades into the Card Effect tooltips? Might get a bit bloated but would clear things up a bit
Many thanks for taking the time to write those up for me, I'll work on resolving them and getting them into a patch within the next day or two.
It seems you've played a decent amount and have a good handle on things, do you mind sharing how you find the difficulty and balance? This is something I need to work on with feedback from the community over time, so any thoughts will be very helpful!