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Ahh I was too eager!

That's interesting, on F95zone it's a very common sentiment that the game is way too difficult. I'm working on a local patch which addresses many of the issues you raised! Thanks again for the feedback :)

I agree, the balance currently isn't great, and as you said a lot of it is because I'm trying to keep in mind that the plan is this game will span for 3-4 floors, not just 1. Originally there were more fights, more card upgrades, better rewards etc, I've gone through dozens of iterations of major changes to end up here so I think it's going in a good direction!

In the new patch I'm reducing most of Floor1s weak/medium difficulty enemies' Max Willpower/Arousal to make the fights faster and reduce chip damage. I also improved the visibility of Sex Types and changed the Enemy Attack Patterns to show more clearly that enemies become more dangeorus in a given Sex Type. So now there's a lot more feeling of "Oh crap, I'm stuck in Anal and taking a beating" vs the Corrupted Hero, whereas before it wasn't clear at all that Anal was more dangerous. It is highlighting a lack of Sex Type cards to help move, and it adds a lot of value to the cards which currently have it. I'm probably not gonna change too much with them for now as I want to see how it's all received by the community first.

Bit waffley, but anyhow big patch coming in the next 1-2 days! Be interested to hear your feedback if you get time to give it a try!