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Abstractum:Decayed world's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #118 | 1.789 | 2.000 |
| Art | #135 | 1.789 | 2.000 |
| Theme | #137 | 1.342 | 1.500 |
| Atmosphere | #139 | 1.677 | 1.875 |
| Overall | #141 | 1.435 | 1.604 |
| Polish | #145 | 1.006 | 1.125 |
| Gameplay | #151 | 1.006 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm sorry, but the game just won't load for me and I don't know why.
oh the second scene sometimes can take a while sometimes even two minuts,, mabey try again?
I like the opening and the idea, the movement can definitely use some polish, either commit to clicks or WASD fully. The starting was loud, jumpscared me lol.
I like the concept, I think the character movement could definitely be tied to the camera direction rather than the facing direction. I think with more time this could be a really cool project
The intro sound was nice, I liked that aesthetically. The movement is hard, I would make the camera to follow the mouse at least. Keep working!
The sound definitely jumpscared me haha. I really liked the atmosphere you created, it was very unsettling, very fever dreamy. The landscape felt really cool to traverse, I wish I could have seen it with the camera. Nice work on the art and assets too!
Being able to the move the camera would definitely help. I was interested to see what this guy's deal was, and how the 'what have I become' would come into play :)
Looks like a cool world. It'd be nice if you could move the camera with the mouse, that would help with the movement