Is a nice idea but feels very hard specially at the start when you have to figure out the mechanic. With some more balancing introducing the mechanic and making it difficult is going to be a lot more fun
Really nice art and like the roguelike mechanic, biggest issue would be that some broken things like the door make it a little bit confusing. But with some more polish would look really nice! At the end, it is very little time
Yes the Grid we noticed too late about it. And the walls collider we noticed today, it was not happening in Unity. Turns out, we needed to tick some random checkbox in the Sprite Sheet import settings for them to work on Build x)