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(4 edits) (+1)

Hello, thank you for playing the game, I am planning to someday expand it somewhat and the issue with fireworks not being properly displayed on screen is probably the main design flaw I would try to focus on. Oh and yes, the  "Farewell" is about someone specific I had in mind, however I wanted the player to be able to interpret the person as anyone close to them they had to part with or as if they themselves are being shown the fireworks (though unfortunately I wasn't able to execute on these ideas properly)

(+1)

No no, I think you did great on executing the idea of us interpreting it as saying farewell to whoever :D I took it in my own personal way, I was just curious if you had any intentions of your own with it. Like... I often create generally enough that anyone can (hopefully lol) relate, but I typically write from a place of grappling with my bipolar. I frequently focus a lot on identity and purpose in my work, so people are inspired to (re)discover either or both, but it's because both are so vital to me.

You didn't disappoint at all with this game, it was lovely and fantastic, and I legit enjoyed my time with it 🧡

- ✨Beth