Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I love idle/incremental games, and I really enjoyed the visuals of this one. It was short and sweet, so it didn’t overstay its welcome. I wish I could zoom out and see all of the fireworks (including the ones that exploded lower on the screen), or turn the sides into bumpers so more fireworks would end up at the top, but I really enjoyed this. I actually played it twice because I was halfway through it when I went to bed last night lol, and I had to see the rest of it play out.

Well done!

PS: This is called “Farewell,” is it a general vibe or was it created with someone or something in mind?

- ✨Beth

(4 edits) (+1)

Hello, thank you for playing the game, I am planning to someday expand it somewhat and the issue with fireworks not being properly displayed on screen is probably the main design flaw I would try to focus on. Oh and yes, the  "Farewell" is about someone specific I had in mind, however I wanted the player to be able to interpret the person as anyone close to them they had to part with or as if they themselves are being shown the fireworks (though unfortunately I wasn't able to execute on these ideas properly)

(+1)

No no, I think you did great on executing the idea of us interpreting it as saying farewell to whoever :D I took it in my own personal way, I was just curious if you had any intentions of your own with it. Like... I often create generally enough that anyone can (hopefully lol) relate, but I typically write from a place of grappling with my bipolar. I frequently focus a lot on identity and purpose in my work, so people are inspired to (re)discover either or both, but it's because both are so vital to me.

You didn't disappoint at all with this game, it was lovely and fantastic, and I legit enjoyed my time with it 🧡

- ✨Beth