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Michael J Gibson

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A member registered Jun 29, 2020 · View creator page →

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The [REDACTED] puzzle was a BIT too hard to figure out, but wow what an intensely cute and fun game. The rolls are satisfying, and the bonuses are easy to understand. The difficulty spike is SHOCKING at the "end" but finally figuring out how to pass the FBI box felt so good.

It can even be done with the starting set of dice!

Amazingly satisfying bounce physics for every ball, and finding synergies is incredibly fun. My one frustration is that the Boss Disable item doesn't seem to work? I would select it, and invariably my pegs would shuffle or disable at the boss fight.

Still rated 5 stars because I've put hours into this game now and loved it all.

Very cool! Thank you so much for letting us know! Excited to take a look at Battle Royale

Creator update note:
I've now playtested this with up to 6 players.

A 4 player "battle royale" wrestling themed one shot ran for 2 hours flat, with a variety of archetypes. In 5e terms, at 50 HP that was 4 level 6 fighters.

The last player standing had about 12 HP left, and I was fairly free with Bonus awards to keep things fun.

In theory, if one slotted this into a storytelling system, you could do 1hr RP and have a 2 hr combat session. Or a smaller encounter to flip it.

It's very freeform, and lent itself to quick combat riff ideas. The players were engaged, and enjoyed getting to roll dice all night. The system lends itself to cinematic storytelling, with a GM helping guide the setting.

https://yesthatmgibson.itch.io/the-coolest-combat-system