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The gameplay loop is very promising to be honest. I like the incremental/roguelike elements and is really fun to play and easy to play, it makes me want to do several runs.  The art style is very cool however it was hard to read sometimes. 

But overall pretty neat, I believe it has lots of potential! 

hey, thank you a lot for playing and for the kind words!

really happy you liked the gameplay loop. yeah, the incremental and roguelike-ish part was definitely one of the inspirations. i was thinking about roguelike runs, build-making games, and even some mobile-style upgrade loops a bit, but tried to put it into a small jam-sized format

about readability - totally fair. i like the art style too, but i understand that sometimes it sacrifices clarity. i wanted the gameplay to be readable mostly through play, without too many text hints / tooltips / descriptions, but that also means the visuals and UI need to communicate things very clearly

so yeah, this is definitely something i need to polish more. thanks again, really glad you see potential in it!