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A jam submission

AlcherioView game page

Brew potions! A proof of concept;
Submitted by Ventura, Dave758 — 23 hours, 26 minutes before the deadline
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Play Concept

Alcherio's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#493.1953.500
Graphics#833.1043.400
Overall#962.7262.986
Originality#972.8303.100
Theme#983.1953.500
Accessibility#1232.1002.300
Controls#1242.3732.600
Fun#1252.2822.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.6

Theme Interpretation
You brew potion in a factorio style

GWJ Participation Level
1

Team Size
3

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Comments

Submitted

Man, i genuinely love the music you've made for this. So good!
Love the idea, as a big Satisfactory fan! Felt a little overwhelmed by all the potential choices, might have been a bit easier to ease into the potions with fewer choices at the start.

Nice work though! Great presentation and nice to see something a lil different.

Developer(+1)

Hey spoon, here's the link for those two songs from this jam: https://open.spotify.com/album/7eoG4CqOH5GNSNaGmMBvrm?si=cevK7xuNRRCSrkwa38AF4w

Submitted(+1)

Nice one! Thanks for letting me know, they've gone right into my work playlist

Submitted

I played the game and really liked it. The only problem is that the recipe book was hard to "read". Everythin else was top-notch!!

Submitted
  • I like the music and pixel art.
  • Multiple songs!
  • Some sort of tutorial would help quite a bit, but I'm figuring things out. Right clicking to remove is pretty intuitive
  • Resources definitely cease to become an issue after a certain point
  • Slightly confused about having to pick a recipe for brewing, I'd have expected the ingredients to automatically decide the concoction. Maybe to allow for the multi-crushed ingredient recipes?

Very cool, I like the factory setup idea. Definitely a few UI quirks with parts of the board being obscured or dialog boxes being offscreen, but nothing that couldn't be worked around.

Developer(+1)

 Man your name is not easy to pronounce. Thanks for the feedback ( especially for the art 🎨)

Submitted

Pretty cool concept, it took me a minute to get the hang of it but once I did it was pretty fun.

Submitted

I like minimalistic style graphic, I like how you prevented soft-lock - that player always makes wood gathering and rock gathering stations firstly. But...

If I would be testing the game I would point on some problems instantly (after 30 seconds of gameplay):

- No indication that resource gathering begun (at least "+1" disappearing text near the resource list)

- I placed planter on top row and planting menu opened off-screen

- Station menus can't be closed

- Upgrades can be purchased instantly and maxed out.

Needs a polish and bug fixes.

Submitted

As a factorio I love the idea and pulling of any level of automation game in a jam is impressive. sadly i can’t figure out how to get my first bit of stone so i can’t actually play the game, if you let me know how I’ll give it another shot because i really wanna like this entry.

Submitted

Cool game; I really like the music. I haven't played factorio before so it took me a minute to figure stuff out, but everything seemed to control pretty well.