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A jam submission

Gear up, Dig in.View game page

Submitted by TheCrudeForge — 4 days, 11 hours before the deadline
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Gear up, Dig in.'s itch.io page

Results

CriteriaRankScore*Raw Score
Did the game include 2 distinct game genres and how well did they mash together?#53.1823.182
Overall#102.5272.527
Was the game well polished?#102.2732.273
Rate the Technical Complexity & Execution.#102.5452.545
How much fun was the Boss Fight to play?#111.9091.909
How well thought out was the design of all characters involved?#112.7272.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

I can clearly see two different genres, there was a bit of fun in both mining and space. A good variety and the game was fun to play. Well done!

Developer

Thanks for playing.

Submitted

liked the frontline/backline gameplay of defending/gathering resources! Was taking my beautiful time playing minecraft while not realising I was being destroyed for 2 waves! (maybe a prompt "press Q/E to jump to the action" would be useful, although you did say READ THE TEXT). 

Similarly to move the gears with CTRL, I was just shooting flares at it to try and collision bump it. 

Was nice to get to play the game after seeing the videos! The mining operation did feel really clunky when trying to move freely, maybe grid based movement would have helped? On the other hand, I found it nice how you overlayed the dirt above a living-gear-world that moved and did things, felt intriguing to explore and dig (so I guess I am countering my own ask hehe). Also, regarding the mining animation, I would have liked it not looping constantly, but rather just go "WHOOOOOOOOOOOOOSH" and return to normal once I stopped pressing the mining button (vs the "WHOOSH-WHOOSH-WHOOSH" that is now if that makes sense).

The bullets felt SUPER SATISFYING TO JUST FIRE, with the gun shells flying all over, the turret looping etc. It was nice to have seen the drones fly off, and then to actually see where the bullets went (and how quickly these were spent) was cool

Great addition of the "BOSS" button, really helps in game jams!

Developer(+1)

Thanks for playing and the feedback.

Cool concept I liked the space planet defence but great effects on the laser, damage and othe areas.

Developer

Thanks for playing.

Submitted

I thought the visuals like the bitmask destruction and gun turret brakes on the rails were very cool!

Developer(+1)

Thanks for playing. :) 

Developer (3 edits)

Game might get a little laggy when in space combat, due to the physics objects there :D did not have time to change it to something better. 

Q/E = Change between mining and space

MINING CONTROLS
LEFT mouse = mining
RIGHT mouse = launch flare
1-3 = Build gears
LEFT mouse + CTRL = Move gears 
RIGHT mouse on a gear = Upgrade gear
(gears dont need to rotate, to work) (gears are physics so DONT stack them, it will lag the game)

SPACE CONTROLS
A/D move left and right
LEFT mouse = shoot!
Guns will rotate to the mouse cursor.