Played it using Chrome.
Resolution 1920x1080.
First the item did not do anything, so left+right clicked spammed and they just started pilling on top of each other. Though there were no option to continue at any given point.
Can easily recreate it every time i try and "play" i dont see how you are suppose to get past this point, sadly.
TheCrudeForge
Creator of
Recent community posts
good continue of the game and i like the art of the characters, sadly the game world is not as good and it makes it feel flat.
it good you tell the player to put both hands on the keyboard, but it still feels a little odd for a keyboard/mouse game that you have to switch to only keyboard. At least to me.
While balancing on the rope i could still move left/right, whiiich prob. isnt good since those keys are part of the QTE and i suspect you can fall off the rope too.
But the QTE did what they were suppose to do, so that was good.
in my 8 mins play through there were 1 QTE, and it was press "Q" had no idea why i had to do it so it kinda just felt thrown in the game, JUST to have one.
had -1 saved fossils, so thats prob. not a good thing.
Art was cute though, could be a fun kids game.
But good job for a fulltime dad, prob. not a lot of time to polish things, i suppose.
eEyyyy good to see another construct 3 person in here still surviving.
cutscene was a little annoying to rewatch because i failed the first 2 times, did not have fullscreen on so could not see what i was suppose to do, so thats my bad.
Seems this game have a lot more to offer but i only played the first combat scene.
QTE works as intended and dont seem to be anything weird about how they work.
Good job.
Still a solid game - cool you carried it over in round 2 (should be forced in this jam imo)
Observations:
React time for combat QTE seems a bit off, sometimes i could easily get 4 clicks in, other times barely 1
Binding, not much margin for error - but good you decided to not put a limit on this for the jam. (Poison cloud OP)
But i like the QTE for it, they dont seem like a hinderance for the game, but adds to it.
Definitely keep working on it and push it to steam or other platform, there would be a audience for it.
very confusing you get teleported back to the start, and the fight continues from there with the QTE. And then the enemy is suddenly dead when you get back (i understand you are prob. hitting them with the counter)
That said the QTE seems fair with the timing they have and slight slow down.
Game looks unique in its own right, giving me a sort of behind the enemies lines /stuck in a timeloop only affecting yourself.
Confusing without explanation or gradually introducing the mechanics of the game. Thankfully there were no time limit or death so -70 HP wasent a issue.
Did not know if the QTE worked or not, it never told if i got it correct or wrong.
But the idea is definitely good and unique, you could keep working on it a polish it up to make a solid game out of it.
No explanation on what you should do with the QTE is prob. gonna hurt you. But it looks and reacts quite well to the input, and dont look like it have erractict random movements.
Otherwise it is a solid good game, keeps the player hooked with wanting to optimize their ships and progress furthers. You are golden if the next theme is asteroids.
Observations:
Having the "powerups" go to the top is confusing, thought i could pick them up a couple of times, would make a sidebar they could go to.
First run, the first asteroid i shoot screen, and the minerals came at me - thought it was enemies ^^, would make them fly to the top where the mineral icons are.
Thanks for playing.
No need to bring the button with you ;) i will magically spawn at the cannon, if you go a bit further left of the cannon. Then you can click the start button and play the game "Boring skate park"
With the gatling gun, you simply just go back to the platform and move towards it, this will give you the momentum you need to reach it. Think of it being weird gravity (push / pull)
Definitely gonna be a top contender in my opinion :) well polish and fun.
though wasent very clear what i was suppose to do when the was multi QTE icons, on top of various ore. Did not seem like clicking the various buttons did anything (prob mostly a skill issues from my side)
** figured it out, mouse hover helped.
odd, you cant reach them since the projectile can litterally shoot the entire screen width :) if you use firefox, dont use that for this game. It will do some very weird things.
There is text to explain almost everything.
Only 3 things in the game i consider QTE, in the game.
Spelling out START.
Using gravity to active 2 buttons. Requires WASD or good shooting
Give power to a elevator by hitting the same numbers displayed.
Thanks for playing.





