Still a solid game - cool you carried it over in round 2 (should be forced in this jam imo)
Observations:
React time for combat QTE seems a bit off, sometimes i could easily get 4 clicks in, other times barely 1
Binding, not much margin for error - but good you decided to not put a limit on this for the jam. (Poison cloud OP)
But i like the QTE for it, they dont seem like a hinderance for the game, but adds to it.
Definitely keep working on it and push it to steam or other platform, there would be a audience for it.