hm, yknow i dont know what its doing on startup but it managed to hang my whole pc? which is not a thing that ever happens so sadly i dont think i can play this
likely, since my pc was built with a pitiful 117GB on its system drive and due to windows being windows i really dont ever have much space on there, though, 10 GB free should still be alright? unless i blinked and games memory requirements became enormous suddenly [as far as im aware even though i have Plenty on disc D that just doesnt do anything for the memory issue even if its installed there]
otherwise it is admittedly a prebuilt thing thats showing its age, i7 [one from 2016 that is] 16 gb ram [dlss 3 that is], gtx 960
it runs majority of things very well for something thats ten years old though unless its something that tries to have fancy AAA game lighting/five million physics objects or whatever, a 960 does tend to be 'good enough' for games that arent doing that
Weird! I would *assume* the game would run fine with those specs...
If it's not too much of a pain, if you could check to see if there is a log file at:
%APPDATA%\Godot\app_userdata\dunderbeck\logs
(C:\Users\USERNAME\AppData\Roaming\Godot\...)
And if so, send it to Dunderbeck (at) RustLTD.com, that would be amazing! Hopefully we can figure out what happened.