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sent! though it does appear quite short so im unsure if its that useful

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Boo, yeah that log didn't shed much light - but I wonder if it's the GPU being bound. I can try pushing a build tomorrow that uses Godot's compatibility renderer. I don't think that should negatively affect anything in-game. I'll reply when that's up.

Hey! I just updated the demo, and I tweaked a ton of stuff - curious if it runs any better for you, if you have a moment to check it out!

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it seems to start just fine now !

Heyy! That's awesome to hear! Thanks for giving it a shot!