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Thank you, I appreciate the update. I hope I don't intrude but I'd like a few clarifying clauses for first-time readers, such as "if a unit's size goes lower than its Minimum, it is destroyed", clarity if an asterisk only shows up for minimum Size, and something about Size 0 being 1 for calculating Damage/Resilience. That is so non-zero Offense/Defense values mean something for a Size 0 characters, yet Size X pacifist group with Off/Def of 0 would have 0 Dmg/Resilience. Although I say this because I'm not as familiar with it as you are, there may be no need for units with 0 in relevant stats.

I don't know how old your Black Lagoon splatbook is but I keep coming back to it. I think it's the one anime IP I am most familiar with. I also check the Doom splat to see how the statblocks hold up.

No, thank you for the correspondence. I appreciate it. How does this sound: “A unit represented with a number in brackets after the Size is the minimum size before it is destroyed. As an example, a unite with Size 7[3] means that it is Size 7, but can only be reduced to Size 3 before it is destroyed.

It is possible for a unit to have a size, a damage modifier different than its’ size in parenthesis and a minimum size in brackets. So a unit with 5 (6) [3] means that the unit is Size 5, but has a damage modifier of 6, not 5; and has a minimum size of 3, at which point it is destroyed.”

This allows a unit to have a size, a different modifier for damage if required, and a minimum Size if it isn’t 0.