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(1 edit) (+1)

Alright, it's time I finished this.

Optional Mechanics:
- I'm not familiar enough with the modifier list but I appreciate that it's there. I think my only suggestion is "Attacking 'off-hand' or otherwise suboptimally"
- I would like some kind of formula for immediately calculating to-hit percentage for players who don't have the table on hand.

Initiative: Just to be sure, if a unit with a higher Initiative attacks a unit with lower initiative, the combat resolves as if the latter attacks the former first (low init unit's Offense vs high init unit's Defense)?

Stacking Units: I could never quite understand this subsystem. I play RTS games so it's way above my understanding.

Endurance, Range, Speed, Terrain, and Facing:
- So Endurance is basically the "sprint" option, aye? No, it's not. I do want to know when the logistics reset is made.

I don't have further comments on the rest, but they could be streamlined. I think I'll have to understand Platinum to say more.

Off-hand term changed Equation added Equation: Offense – Defense = 50% +- 10% for the difference

  • adds 2% ++ adds 5% - subtracts 2% Examples: Offense 7 – Defense 7 = 50% Offense 3 – Defense 6 = 50% -3 = 50% - 30% = 20% Offense 14 – Defense 12 = 50%+20% = 70% Offense 9(++) – Defense 6(-) = 50% +5% +30 -2% = 83%

Your understanding of initiative is correct, lower is better as it signifies better tech and skill.

The logistics reset is made at some point, but I have no idea when… I never thought about it before.

Streamlining the rules is something I have been failing at for years.

Well, you have a bevy of existing material. With a GM Emulator/Dice Oracle and a random selection of pre-statted character entries, you can playtest your material with random crossover fights like throwing the Black Lagoon crew. against Mercenary Bowser's kingdom. By  the way do you have a Discord or something so I can facilitate faster communication without clogging up your comments section?

Discord? I have it, but use it super rarely. azraellablue is the name.

Thanks. I don't want to hog the comments section.

Accepted.