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A jam submission

Agents of F.R.E.A.K.View project page

Mutants, marauders, and other misfits crash the satellite-city of the ridiculously rich and powerful
Submitted by RiftKid Games — 2 hours, 17 minutes before the deadline
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Agents of F.R.E.A.K.'s itch.io page

Results

CriteriaRankScore*Raw Score
Does the game seem fun to play?#64.4784.750
Did it make good use of the Havoc Engine?#114.2434.500
Overall#223.8894.125
Did it build on the Havoc Engine and add interesting stuff?#452.9463.125

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Incredibly polished look, style, and voice. Gray Man would defs be a fun hang.

Submitted(+1)

Gonzo Mad Max/Tank Girl vs. literally the people ruining our planet and culture is a great theme for Havoc; the satire is cutting, and you do an excellent job selling your setting. The character concepts are unique and feel mechanically distinct and unified (awesome art as well!) Each character having a unique motivation or "quest" is cool, and I wonder if there could be some mechanical rewards attached to completing those quests. I like the ability to use Power specifically to give bonuses to other PCs; that's way more interesting than being able to use it to give dice to yourself. I also like the ability of Ground Control to spread injuries around the team; it gives a good tool for managing dramatic tension and avoiding the feelbad where a PC dies purely due to a botched roll. Your mission structure adds some clarity and narrative direction to the very freeform system used in EtR while keeping that flexibility. I notice that a few of your secondary objectives seem to be for narrative purpose only, and I wonder if "helping the planet" is enough of a payoff to incentivize completing them or if some kind of mechanical advantage could be added to those as well. Perhaps the campaign could benefit from a capstone objective for the PCs to escape the crashing city alive, though there's no problem with just taking that as read.

My partner's headcanon is that Sineater is from Uranium City (that's a real place in Saskatchewan, and no, it is not nearly as cool as it sounds)

Submitted(+1)

Really enjoyed a lot of the content here, the character concepts are all fun and the art is fantastic. On top of that the book is very well laid-out and clear to follow

Submitted(+1)

A lot of fun ideas in a very well produced package. The game does a great job of selling you on the premise and making the reader want to play it. The characters and art are big highlights and you do a really good job of making them unique and distinct from eachother while maintaining a consistent vibe. 

Submitted(+1)

At first read it's a really successful reskin, and the vibe and intent are immediately understandable and fun. The illustrations are great, and the layout (especially on the individual location pages) makes it easy to read and use.

Developer(+1)

Thanks so much for the review!! I really couldn't agree more on the location page layout mention. Colin simply killed it with the iconography and formatting and it makes navigating the rules remarkably easy.

--Mason with RiftKid Games

Submitted(+1)

Fantastic concept. I'm a big fan of how you reframed and renamed the Havoc mechanics to match your genre. I tried to do some of that but just couldn't get there. Even though the mechanics of the engine are havoc, the way you presented them felt like they belonged to this game. 

The characters were excellent. I especially loved the mutated kangaroo, alien, and bomb shelter hive mind. The concepts feel unique without feeling ham fisted which I think is an issue I ran into in my game.

Lastly, I was a big fan of the mission structure and how modular it felt. It felt easy to envision someone building their own missions based on your template even though that's not technically in the scope of your game. 

Great job pulling all of that together for what feels like a really well rounded and refined game.

Developer

I really can't thank you enough for this review, it's so tremendously kind! I'm so glad that you enjoyed so much of Agents of F.R.E.A.K. and can't wait to give Shoulder Parrots and Hooks for Hands a read!!!

Submitted

Lol, great minds and all that... 

Developer(+1)

Hahahahaha I thought the exact same!