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Heya thanks for hopping in on the discussion. Definitely curious to hear more thoughts from more people :)

I fear adding more more mechanics like spirits/player poison might cause more confusion. I do lke the idea of adding more info in the health regen tooltip though! We might add some extra info there :D

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I feel like just one more slide on the tutorial saying "You lose health over time at an increasing rate" would go a long way to explaining this, and players could work out the interaction with health regen themselves if you don't want a long tutorial

Thanks! Was thinking of doing something alonng those lines as well. Just wasn't sure enough yet.

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Yeah, I must agree with you here. It might be as simple as letting players know that "you lose health over time".  Brainfog Games , I actually did play the tutorial (one of the rare times hahaha) and i understood that i took damage when bopping on enemies, but I didn't quite get the "time" aspect of loosing hp, until a lot lot later. 

Again thanks for the feedback. It is duly noted :)

we'll make sure to clear this up to onboard people better!