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kbobble64

62
Posts
A member registered Feb 15, 2025

Recent community posts

Nice! Your next challenge is to get multiple stamps simultaneously! All stamps except clear board can be earned at the same time

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Finally managed to get all three achievements that can be earned simultaneously!

I recommend for the egg achievement, to put question marks around the dragon, so you don't accidentally click on it

Amazing game! I love how new areas are unlocked whenever the player gains an ability, and solving these puzzles felt really rewarding.

Spoilers for owl ability:




I noticed that the bottom of waterfalls were still impassable with the owl ability, which feels a bug since the player can pass through everything else

Also, can I suggest allowing the player to still interact with the environment when they have the owl ability (I know that it is not intended to continue after getting the owl, but it can be fun to replay puzzles)

I didn't even realise it was possible to do it in any other order! Especially doing the otter without the deer power, I have no idea how I would have done that

Ah, I didn't realise r was undo. Thanks for clarifying!

Can I suggest adding z to undo and r to restart? Manually clicking the undo button many times can get quite annoying 

Nevermind, it was indeed much simpler than I thought it would be.

I am also stuck on the bear! Please give me a hint

Fun game! I would appreciate the option to make the areas that are still to be planted turn a different colour, because it can be difficult to find the final areas to plant. Or possibly as an upgrade unlocked once reaching a certain % planted, that points toward the nearest area that needs planting?

I call them ghost flowers :)

no clue what they are meant to be to be honest

I also can't get past this!

Hi, can you explain the controls further? I haven't found which button is to interact with objects (I am on mac if that helps)

Will you make a mac version in the future?

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Snow storm does not seem to work properly, it never increases the score value, despite never using my red die.
Also, some relics, including Ladder and Skip and Draw, seem to only work on the score card, not the top.

Maybe I'm being confused, but what is the benefit of the upgrades that increase boss health/damage? They seem actively unhelpful to the player

I feel like just one more slide on the tutorial saying "You lose health over time at an increasing rate" would go a long way to explaining this, and players could work out the interaction with health regen themselves if you don't want a long tutorial

Fun game! Do the ores get better the deeper you go? I thought that at first, and then found a bunch of valuable ones near the start, though maybe that is just luck. If they don't they should, that would reward not blowing up.

Otherwise, I have a suggestion, could you either make menu and exit full screen be different buttons, or have a full screen button in a corner somewhere?

Finally, it would be less frustrating if rails could be retained when you blow up, even if you only keep half, or if they become more expensive, as they aren't very useful currently: due to the mines stopping the rails from being straight most of the time, they don't give that much of a speed increase, so it isn't really that useful.

I randomly got a huge light beam in front of me, destroying asteroids. Not sure what caused it

Increasing attack area would be nice
Also, I think the increase attack speed is actually a nerf, because it makes it much harder to attack only once at a time, and causes you to waste energy

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Great game! Quick question, what is a targets 'prejudices', in the synchrony special ability of gardevoir? Does it mean the debuffs on it, or what?
Also, if a 'target worth most money' option could be added, mainly for meowth, that would be great

Also, does anyone know if there is any way to move towers around within the team (for ditto) without removing and re adding every tower?

What is the max? I reached 85 before ending the game

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fun game! did you know that in the blacksmith, you can get 2 of the same upgrade? I got 2 vampirisms. Also, getting 2 of the same aspect, where one is just better is annoying (like getting a 3 attack and 4 attack) is annoying, maybe ensuring they are all different? that way there are 4 aspects and 3 choices, so there is always only 1 missing.

Also, curse is pretty op against bosses: making it deal a bunch of damage instead, or not work on bosses might help

spoilers:





The fact that the wings line just leads to nothing is quite frustrating, given how long it takes.

I know the game is unfinished, and it will have something there at some point, but if the wings max upgrades or time to complete could be reduced until then, that would make it less frustrating

Seconded! I love this style of game, and was disappointed when it didn't work out that way

Fun game! I only realised fairly late that upgrades increase the cost of similar upgrades, some tooltip about that  would be nice.  A way to sell upgrades and buildings would help, given this mechanic (I know there is a respec button, but that is not ideal)

Fun game! a way to spend medium trees on the forest (or something similar) would be nice

Won!

Thank you! Since the game starts with the tutorial, I didn't realise there was a menu in the game. Much easier after rebinding keys

Won as a sword wizard. Got broadsword, and just picked whichever option had more enemies.

same here

Got all compatible achievements!

Fun game, but the controls are weird. Right click vs left click is hard on a trackpad, and I don't have a right control button. A way to reassign these would be nice

The fact that superhuman cost increases each time, means you realistically can only get so many, especially since superhumans are sort of a limited resource given that the humans price increases each time you prestige for them

Maybe buying items? or an xp boost to skills (eg some skills, like alchemy, destruction, enchanting are really hard to level up since the requirements are hard to get).

I agree, since meta humans (and therefore meta knowledge) are so hard to get, at least something to increase rate of gathering knowledge would be nice

A way to see possible drops from monsters would be nice. Also I haven't found anything that can be done with gold? maybe I haven't unlocked this yet, though

Nice game! Managed it on the 2nd try. The healer killing you twice with no warning was a bit annoying, thats why I needed two tries.

Do you think a way to individualise which techs are being auto bought could be added, like with generator and subject purchase automation? 

As is, I have turned off Super human and Life tech  automation, just because some of them seem fairly useless, eg Consciousness expansion seems to be the only life tech that is really worthwhile to buy


In the bottom right area, is there any way to tell which one is the mine? or do you just have to guess? It is quite frustrating to get something like this, where you have no choice but to guess