that was a really well balanced game design! i love how snappy and responsive the controls were and how it ran super smooth on the web
i love the balance in all of the materials and upgrades - the combat progression felt great to go from very weak --> SUPER STRONG, you really feel the power curve in the game.
but the half XP loss was pretty brutal and caused me to have a rough time getting started early game, then i felt super overpowered for a bit, but still got 1-shot on occasion with surprise deaths (altho i didn't buy many upgrades for defenses it still felt like too much damaage?)
But still, SUPER fun! i love the mix of collection rooms vs. danger it had a nice flow of gameplay. Would have loved tool upgrades to break more rocks at once or break them faster.
COOL HAT ALWAYS IS THE BEST CHOICE :) but would have been sick if it actually gave an OP ability or something like Link's master sword projectiles.
JUst wanted a bit more than simply adding to the incremental stats.
These were all just the wishes I was having while playing because I was fully hooked on the game loop!
Amazing work this is a really cool game!