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(1 edit)

I’m not sure, level 6 maybe? I’ve encountered the exploding sphere things, are there any enemies beyond that? I might replay and see if there’s more.

I think different wall textures and some decoration objects would already add a lot of variation to the levels. And maybe some windows to make levels feel a bit less isolated. The game takes place in space, right?

I’ve noticed an earlier version of this game that was created for the Linux Game Jam 2019. It’s so awesome! I develop all my games on Linux too. I’m hoping to participate in the next LGJ. :-)

(+1)

There's one more enemy type coming after that. It has the same model for now,  but very different behavior ;)

One item  on my task list is to experiment with decals to add variation to walls. At one point, I tried differently colored wall "themes" used for certain parts of  the level to add variation and help with navigation, but I never got it to look good enough, so I removed it.

The isolated and claustrophobic feel is sort of intentional. I haven't really made up my mind about where the maze is located but space is one option. Now that  there are no windows, I don't have to choose :)