At first the camera motion was hard to adjust to, but this is a really creative little puzzle game! I haven’t played many games that use the idea of “camera perspective gravity” except for Kiki the Nanobot, and that game is over 20 years old!
The blueprint aesthetic is executed very cleanly and the game runs great on my machine.
When you get yeeted off the map, it feels a lot like careening through space or something, and sometimes I would try to 4D chess my way back to the map (with mixed success - failure, mostly!)
I managed to complete all the regular levels, but not the bonus ones.
