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Thanks so much for the in depth feedback. You bring up a lot of good points. I've had a few people recommend a "hover to show tooltip" which I wish I would have thought of. More battle sounds for enemies is also good feedback. I was worried that with the constant clicking and other sounds it would be too much, but I do agree that making the battle feel more prominent is a good idea.

I am a bit confused about your comment on the money though. As far as I know it works as you describe? Every time it's leveled you get 1 money. Is your recommendation that every time it's clicked it increases?

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Well, the level itself is the currency. Which is not obvious at all. I was constantly looking for an indicator of where my money was xD Figured it was just a hidden variable since it wasn’t that important or the game was unfinished or something.

Figured it out though but yeah, I think that is not intuitive.

My suggestion would be a money counter, and that the money “skill” can’t decrease. Also adding a symbol to indicate which cost money would have been useful, but I wouldn’t detract points for that in a jam

Ah. I see what you mean now, and I can see how that would be frustrating. Thanks again for the feedback!