Was very fun!
Won on my second try, where i didn’t immediately put the minions on the sacrifice thing lmao
I struggle seeing the elements of the original in this one, if I’m being honest… Progression path was very clear, the only thing i could have wished for was how many waves were left and what the next wave(s) are.
Audio was pleasant and appropriate. I think a bit more sound dedicated to the enemies and the hero would have been nice, so it gives more of an impression of a battle happening than it currently did. But good job on it despite this nitpick!
The UI appearing on top of the thing i’m hovering was quite annoying, and the text also taking a second to appear also did bother me a tad (I guess that’s medicine for my own game in round 1 LOL). Furthermore i did figure out the money thing, but that was very counterintuitive, I would have expected a normal kind of stat as money, and leveling the money thing would just give one more coin or something.
ALl in all i did enjoy this entry quite i bit though, an incremental game just never misses, and having to engine build while allocating resources to defense is just a true and tried good gameplay loop that doesn’t fail.