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How do we feel about GDevelop?

A topic by PD Loupee created 23 days ago Views: 223 Replies: 11
Viewing posts 1 to 8

Was researching low-code game engines and discovered it. It claims to be “AI-assisted,” but the LLM that comes imbued is completely skippable? You totally don’t need it to create a game.

Still restless about using and having my game dubbed as AI, though. I’m a writer and artist, can do my own assets, I just can’t code, and it is pretty much idiot proof—it just HAPPENS to have a damn LLM tacked in >.<

it just HAPPENS to have a damn LLM tacked in >.<

Just how the world is nowadays. If you make this clear it should not be a problem. Plenty of people continue to use GitHub despite Copilot being shoved down their throat.

That gives me some peace of mind. My brother works with those things, and I’m thinking of switching careers to it: every damn low-code programming app has a damn LLM tacked in that doesn’t actually do anything, it’s there just for marketing and make you spend money.

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Hard disagree.

If it is an option to just not *use* the AI tools built into GDevelop, and you take that option, you do not have to declare anything. Your work is not made with AI just because you could theoretically have used AI.

However, if you *do* use the AI, that's a problem for a lot of people (including me), whether you make that clear or not.

Deleted 22 days ago
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There's no shortage of human programmers on Itch.  Judging by your artwork, they'd be more than happy to team up with you.

I truly don’t wanna justify it, but no GenAI is involved in actually assembling the functions in the engine. But I guess the perception would still be too skewed towards the use of AI. Sigh. Will try the next best thing.

That perception won't be there unless you declare the use of AI in your games. The feature is completely optional, and it's simply a chat bot. I've never used it, thus I don't have to declare a use of AI in my games. It's basically just a chatGPT tab in the software, there's even an option to turn it off.

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Personally, I would want to pivot away from any engine whose main focus is on adding AI features, because engine developers have limited resources, and if these resources go towards adding AI integration, features I actually want, need and use will suffer.

n the other hand, a policy of not using any tools that have AI features just isn't viable these days because, apparently, nobody is capable of developing even a basic text editor without LLM integrations these days. However, if you are forced to actually *use* the AI features, I think you should stay as far away from that product as possible.

I use Visual Studio Code for my game, Collared Maid. Visual Studio Code ships with AI integrations, but I have never used those and I have removed every UI element related to them that I could. Every word and every line of code in the game is my own, and every art asset is either my own or licensed from a human who created it. So I feel confident in labelling my product as being created without generative AI.

tl;dr: it is fine to use software that has AI features, as long as you do not use the AI features.


I've also seen on your profile that you have done interactive fiction in the past. Consider taking a look at Twine, if you haven't already. You can get by with very little code there, too.

     I tried using GDevelop to make a shooter game, but it kept telling me to use AI to improve my game. I didn't like this suggestion, and it overwhelmed me with prompts to earn coins or something similar. I wasn't really interested in that. let me know if it is still good to make a Shooter game.

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I had GDevelop on my list of engines to try but haven’t gotten to it. Now I won’t, because I have no patience for slopware promotion. In my experience, developers who put that in also put in spyware to train off users’ projects in secret for “research and development purposes”. My trust burned out from situations like this.

For interactive fiction, I’ve been using Ren’Py, based on Python. There’s been discussion this week about whether or not chatbot-generated code is slipping in, corrupting the language repositories, but that’s invisible when opening the default interfaces and templates for Ren’Py.

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Going to add: Microsoft (aka Microslop) owns Github. Repositories really do need to be moved off it. Other git sites exist.