Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Can’t find the first person camera.

The steer control is due to keyboards being digital, 0/1, no in-betweens, so that would need a hacky-fix, I would only try to “fix” this if more players complains about the same thing.

This is why I like Halo Custom Race so much, you can steer “analogically” using your mouse, Euro Truck also do the same. To be honest one of the reasons I started doing gamedev was to make a VR Speed Racer game that you could steer the same way as in Halo. Sorry about this useless comment.

Now that I’m a bit better I’m using boost. I took some driving classes from a friend but I was too scared to pass the 2nd gear, lmao. I liked a lot this keybinding I’m using.

(2 edits)

My mistake. I accidentally unbound the cycle camera button in the keyboard controls. It’s in Camera > Cycle Camera in the keybind settings.

There are ways to get around the arrow issue that I haven’t implemented. One potential way is to make the steering input “heavy” so you have to hold a direction for half a second or whatever to pull the input all the way left or right.

Another way that I practiced a lot with Trackmania is just rapidly tapping the arrows. But I think Trackmania physics are balanced around that, whereas Neodrive is not.

Much further down the line, I will probably add other cars that are more forgiving to drive on keyboard.

VR Speed Racer sounds sickening. I played BallisticNG in VR with the cockpit view once and got too nauseated to keep playing.