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(2 edits)

My mistake. I accidentally unbound the cycle camera button in the keyboard controls. It’s in Camera > Cycle Camera in the keybind settings.

There are ways to get around the arrow issue that I haven’t implemented. One potential way is to make the steering input “heavy” so you have to hold a direction for half a second or whatever to pull the input all the way left or right.

Another way that I practiced a lot with Trackmania is just rapidly tapping the arrows. But I think Trackmania physics are balanced around that, whereas Neodrive is not.

Much further down the line, I will probably add other cars that are more forgiving to drive on keyboard.

VR Speed Racer sounds sickening. I played BallisticNG in VR with the cockpit view once and got too nauseated to keep playing.