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(2 edits)

Follow the river south and a bit west. I haven't been down there, but you can see the cloud on the map that marks the area to go to. 

I have no idea if Temple is the second or third dungeon, I just felt it was third, but I'm starting to think it's second now. After you've done both dungeons, I'd appreciate it if let me know, which you felt was harder. Same for everyone else.


Lore tidbit: There is a jungle kingdom to the south of Silverpine, called, Vraxis full of raptorfolk. I have no idea where it is southwards, but I suspect it's like Thalassar and not accessible.

The order of the dungeons is the Flooded Caverns, then the Glacial Fortress, and finally the Temple in the swamps. In each one, you obtain a specific item that allows you to access the next. In the Flooded Caverns, you collect key fragments that you assemble into a large key. In the Glacial Fortress, you acquire bombs, which you need to blast open the entrance to the Temple. That's suppose to be the order unless I skipped something.
I’ve completed all of them, including the Temple’s boss. The Temple is clearly the hardest, since you must carry an item with a consumption enchantment to prevent sanity damage while inside, or rely on potions shenanigans.

Another lore tidbit: Isolde, Rosalyn’s friend, feels very real and not AI-generated. In fact, someone mentioned that in the code she’s described as an “energetic fennec” and living in the capital (Thalassar, I think) , much like Hayden, so we can assume she has a similar appearance to his.

Thalassar likely won't ever get added since it requires waay too many NPCs, but I like the idea of a "Thalassar Border" Region on the east side of the map with a few new mechanics, like some hostile anthro NPCS (Bandits/Highwaymen). Isolde could roam around this area and visit Silverpine on a Weekly/Bi-Weekly basis. There could also be two Border Guard NPCs that switch out every week that can take certain goods for market trades (They take different items than the crate, to keep the crate relevant.)

Thanks for the info. It's been a while, so I definitely forgot some stuff. It's nice to be sure able it now.  

Oh, that someone was me. I mentioned Isolde's lore in a post last year along with some other things I found. I was surprised there was any detail, like she was energetic or a fennec, for an off-screen NPC with no AI. I like that she exist, even though she's not in the game per se.

I'll have to do another dive into the compressed files to see if anything new emerges from the compressed data about Orson and Acacia.

The way Rosalyn has talked her up in my playthrough I was very surprised Isolde wasn’t the very next NPC added to the game. 

Currently loving right now that I’m running into different NPC’s on the adjacent map squares to Silverpine regularly. Orson’s a given, but I found Mirel two tiles over on my way back from the caverns and walked with her back to town. It was delightful!

More NPC should help populate the area a bit more. My personal daily schedule has me seen Rosalyn follow the road west to the mountains to pick herbs, I usually end up talking to her on those days, simply because I run into more often. I'm curious where she actually goes, though I suspect she just wanders in an area somewhere out there like I've seen some NPC do in Silverpine when they say they're looking for herbs. 

Actually, now I'm curious where Oriana goes. She usually disappears on screen transition when I tried to follow her before, but maybe the recent update for NPCs not disappearing when leaving Silverpine will help here? Be cool if she had a secret meditation spot on the map.