What I liked:
- The leaderboard omg, I felt so compelled to get a decent score. I got spot #18 which isn't as high as I would like to be but I'll take it. Implementing this must've been a FEAT and it really added so much to a game that has a simple concept. I wanted to WIN.
- The art and feel and atmosphere was really cohesive and fun. The story and the art played well together and I just liked the world you created a lot. Loved the backgrounds and different aesthetics you explored here.
- It was very clear what the objective is and how to win. No tutorial needed whatsoever
What I thought could be improved:
- The first time I saw the washing machine portal at the end of the level, I wasn't sure if it was gonna help or hurt. This is a small thing but maybe just like, a little sign that says "Enter" or something
- I feel like in some ways it's good how quickly you fall after jumping in this game, but at the same time, for a game where the core mechanic is jumping, I felt like the jump was a little unfair or not properly tuned. I feel like I died a lot because the jump didn't act how I expected. Maybe this is a matter of personal preference but it just died off so quickly. Even holding the jump button, it still was tough.
- There was a lot of visual noise and a lack of visual hierarchy. While usually the socks stood out, the coins didn't always and the obstacles sometimes were a little hard to read as I was quickly scanning the screen for the next thing. Visually, my eyes weren't naturally drawn to what was important and with all the noise, I feel like I died sometimes because something was blending in too much to the background.
Overall, despite my suggested improvements, I really enjoyed this game. Mad respect to Sushi, whoever they are haha