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(+1)

Honestly, the portal thing is a pretty small one time thing but thought it was worth mentioning. 

The visual noise thing is tough but I feel like having a dark or light outline on the foregrounded objects or adding a layer on top of the background that made it darker would've done a ton with very little effort. Just some ideas.

And in case you haven't seen it, Game Maker's Toolkit has a really helpful interactive video essay about platformers and making them feel good that I found very helpful. I run through this almost every time I make a game lol

https://gmtk.itch.io/platformer-toolkit