i thought the snowglobe presentation was adorable! the snow particles look great as you rotate around, and i like the ice shader. the general vibe reminded me a bit of a 3PlaneSoft screensaver (very high quality screensavers imo so this is my version of high praise). it could've used some ambient wind sounds or music or something just to make it feel a bit more alive, but it was charming as is.
the driving physics seem fairly accurate to real-world ice driving. turning in the direction of the skid seems to help regain control and preserve momentum.
i gave up on level 2. i really wanted to see what level 3 looked like, but it got difficult for me to see any sign of progression in my skill level between runs.., likely it's a skill issue on my part as i don't play many realistic driving games. it's just a steep skill curve because the movement can seem so random at times -- maybe a few easy levels would have helped with the skill ramp.
turning the plow was a cool mechanic! i gather if you turn it in the direction of your turn, it will have a wider cross section with the snow and plow more snow. it might have been interesting to play around with a wider plow so the effect of turning it is more obvious.
nice solid entry, a simple idea well executed. great job!