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(+1)

super fun game!! The visuals are excellent and it feels very satisfying to swerve in front of a car and put oil down at the right moment. I also love the silly noises the cars make when they touch oil.

I think it's a little too difficult. I couldn't get past the desert level due to a combination of too many cars (14 is excessive in my opinion) and too many tight places where you can easily mess up. Being able to brake indefinitely, instead of only for a short window, might help with getting through the sections where you have to weave between signs without it feeling overly difficult.

Two small nitpicks: the traffic cones don't really make sense as obstacles, because I'd expect a car to go through them with no problem. Maybe they should be rocks or sign posts instead? And also, I never came close to running out of oil, so it felt like the whole mechanic with the timer counting down wasn't adding anything. Maybe instead of the system with a timer counting down from 100, it could be streamlined to something like: you have up to three "shots" of oil, and touching an oil barrel replenishes one while making a puddle consumes one.

(1 edit) (+1)

Thank you so much for playing our game!

Yeah, we wanted to pad up the game with gradually increasing difficulty tracks, but we were short on time so went with 3 distinct looking tracks instead. We will rectify that by adding simpler levels before each track to give players a feel for the controls.

As for the brakes and oil countdown timer, we are planning on instead of cooldown for breaks, there would be endless breaking, but the more players brake, the faster the oil depletes. 

Also, we will Playtest and reduce or modify road obstacles too, so that everything feels well balanced in the end.

I love it when someone gives a constructive feedback that makes sense too! You truly are a rockstar, my gamepad-weilding friend ☺️