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(+1)

Fine showing. 

It was a bit jarring to look at though. Very noisy. 

Sound was quiet in some parts but loud in others. 

I don't understand the significance of the frog things. 

I also don't like that the character moves in short blinks instead of smoothly, and that you have to hold down the direction to move. It's so much better when you just tap once and your guy goes. 

All in all a pretty decent game for the time allotted. Good job. 

Feel free to play my game too if you can. I'd appreciate it alot.

Thanks for the feedback!

Originally the movement was smoother — the players moved half a tile at a time and would always complete a full step after releasing input. I ended up changing this because it caused issues when teleporting and the blink-style movement actually opened up the possibility of moving over enemies if you time it right without the invincibility. 

I do like the Pac-Man–style tap-to-move, but i wanted it to be a bit different. 

As for the frogs, there isn’t any significance — they’re just the enemies. I chose them because I liked how they looked. 

Appreciate you taking the time to play and share your thoughts. I will check out your game when I get chance.