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Slickwave '85's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #78 | 4.143 | 4.429 |
| Fun | #158 | 3.408 | 3.643 |
| Originality | #392 | 3.007 | 3.214 |
| Theme | #420 | 2.739 | 2.929 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
I wanted to make a game where everything from the controls to the FX would make you say "wow, that's slick."
Tight controls, a jammin soundtrack, awesome special effects, and some surprising gameplay mechanics too!
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Comments
Pretty fun! Slick little game, fun to switch through the different dimensions, and the blue triangles were a fun challenge, love the presentation and the music was pretty solid!
Love this unique idea! I haven't seen this done before! I had to lock in when all 3 dimensions were going at once
This is a cool twist on the rhythm game format. The design and the music were awesome too!
Being able to go to different dimensions previewed by the feeds is a genius mechanic for this kind of game, and I'm surprised I haven't seen it done before!
Fun and challenging. twisting my brain up in an unusual way. Nicely done!
Nice synthwave track and a a good switch mechanic. I Enjoyed it :)
Fantastic music and visuals. The feed switching mechanic is interesting, but in practice it kinda seemed like there was only 1 feed that was any good at a time, I guess otherwise there would just be too much going on to keep track of. But it was definitely very satisfying to hop around and get all the blips and bloops!
Awesome job on the presentation
Very chill game. The music was nice and the controls felt good. I was a little worried about the clone controls, but when I actually had the clone appear, it was super intuitive. Well done!
Figuring out the collectibles and the red walls took some getting used to, but i like the idea of adding extra dimensions to a rhythm game like this. Well done especially on the music and visuals! They were awesome. I was jamming.