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RagingClue

71
Posts
1
Followers
4
Following
A member registered Feb 04, 2025 · View creator page →

Creator of

Recent community posts

Hey, I'm glad someone caught the POWERCHORD reference! I honestly didn't expect anyone to. Thanks for taking the time to play our game!

 I totally understand! We all have to do whatever with can within the time constraints.

I appreciate it! I'm glad you enjoyed the mechanics. Our programmers did a great job.  Thanks for playing!

Thank you! I'm glad you had a good time. Thanks for playing!

Thanks for the feedback! We worked very hard on the intro, so I'm glad you liked it so much. Thank you for playing our game!

Thank you so much! We worked very hard on the opening, so I'm glad you liked it. The base movement was supposed to be a bit slow in order to encourage the player to slide around. I could see how it might feel a bit TOO slow though. We didn't have as much time for balancing/tweaks as we wanted. I'm glad you enjoyed the experience regardless.  Thanks for taking the time to play our game!

Oh no, that's the first I've heard about the softlock issue. I'll make sure our programmers are aware of that for the future. I'm glad you enjoyed the sliding mechanic so much. Thank you for playing our game!

You're too kind! We all worked very hard, so I'm glad you enjoyed so many different aspects. Thank you for taking the time to play our game!

Haha thank you so much! We worked very hard on that intro, so I'm glad it paid off. Thanks for playing!

Thank you! I'm glad you liked it so much. Thanks for playing!

Oh my god, this is so sweet. I almost don't know what to say. I'm glad you enjoyed it so much and that you appreciated so many aspects of the game and presentation.  We all worked very hard to get it ready for submission and receiving comments like this makes everything feel worth it! Thank you so much for taking the time to play our game and thank you for the extremely kind words!

I appreciate it! We worked hard on the intro and art, so I'm glad you liked it. I'm also glad you enjoyed the core mechanics too. Thanks for playing!

Thank you! The intro took a lot of work, so I'm glad it paid off. I'm glad you like the sliding mechanics as well. Our lead programmer did a great job with it. Thanks for playing!

Oh no! Sorry it was running slowly for you. I'm glad you had fun with the slide mechanics regardless. I'll talk about the lava issue with our programmers and try to see what's going on there. Thanks for the feedback and thanks for taking the time to play our game!

I appreciate it! I'm glad you had fun with the mechanics. Thanks  for playing!

I appreciate this! We all worked very hard, so I'm glad it shows. Thanks for playing!

I appreciate it!  We worked pretty hard on the intro and I'm glad you liked the sound. Our audio engineer did a great job, Thank you for playing!

Thank you! Our programmers did a great job with the sliding mechanics and implementing the reflections. Thanks for playing!

Thanks for playing our game! I'm glad you liked the art and sound. I agree, the compressed audio is pretty fun. Our audio engineer knows his stuff!

Thank you for taking the time to check out our game! I hear you regarding the archers. They're pretty tough and the arrows can be difficult to dodge. We ended up not having as much time for balancing as I wish we did. A checkpoint system would have been nice to implement. I'm glad you enjoyed the sliding/freezing mechanics, art, and music. Thanks for the feedback!

Thank you! We worked very hard to get all of the art done on time, so I'm glad you liked it. Thank for playing our game!

I'm glad you had a fun time! I hear you on the projectiles. Those archers can be pretty tough. Thank you so much for playing our game and for the kind words!

I appreciate the kind words and I'm glad you liked so many aspects of our game. Thank you so much for playing!

Thank for playing our game! I'm glad you enjoyed it. Those crow archers are no joke!

The game is hard for me too! As of writing this, I still haven't beaten it, though I did manage to get to the last level a few times. Thank you for playing! Our sound engineer and our animator are both super talented!

I'm glad you enjoyed so many aspects of our game. Thank you so much for playing!

Thanks for taking the time to play our game! We worked really hard to get the art done in time, so I'm glad it shows :)

Thank you so much for playing our game! I'm glad you enjoyed so many aspects of it. That means a lot!

The skating felt a bit rough to me at first. The camera also did a few strange maneuvres (but it righted itself, thankfully). The "slick" theme was implemented really well. I like the idea a lot. Once I got used to the controls, it was pretty fun. I think it could use a couple more checkpoints, but that might be a skill issue on my part. Speaking of checkpoints, I fell off before activating the first one and just kept falling forever. I had to close the game completely. It would be nice if there was an option to return to the menu or restart the level (maybe there is and I didn't see it). I like the audio. The foxes are cute. I see a lot of potential here. Nice work!

The sliding and  movement felt good. The music was chill, until it wasn't. It really added a sense of urgency. Good job!

Cute game! Chill music, nice sound design, and adorable animals (especiallly our cute seal boy). The controls took a sec to get used to, but once I did, they felt really smooth. Nice work!

This game is very stylish. Cool art, responsive controls, and nice audio. I had to restart because I didn't realize the banner (and stoplights) could kill me. After that though, no issues. Nice work!

The music is super chill and the little frog is so cute! I felt bad  every time I inadvertently led him to his demise. Nice work!

The animations are great. I especially liked the cannon and rocket effects. Building my own slide was a lot of fun. Nice work!

The sound design is really nice and I love the color palette.  It took me a moment to get the controls down, but once I built up some momentum, it was a lot of fun! Also, thank you for not making me kill any penguins haha

The sound design was great. I liked the voiceovers a lot. This game has so much of style and personality. The showdown at the end was unexpected, but fun. I thoroughly enjoyed my playthrough. Great work to everyone involved!

This is definitely a good use of the theme. The sliding physics were well-implemented and the different radio stations were a nice touch. The day kept ending by itself. I'm  not sure why. Maybe I was running out of gas? Either way, a solid entry. Nice work!

The controls feel great. Very smooth. I like the slo-mo too. This is a great foundation. Nice work!

The music/sound is chill and the environmental objects look nice! I had to restart the first attempt because I went into "barrel mode" and couldn't move or get out, but had no further issues after that. Well done!

Very chill game. The music was nice and the controls felt good. I was a little worried about the clone controls, but when I actually had the clone appear, it was super intuitive. Well done!