Hey, I'm glad someone caught the POWERCHORD reference! I honestly didn't expect anyone to. Thanks for taking the time to play our game!
RagingClue
Creator of
Recent community posts
Thank you so much! We worked very hard on the opening, so I'm glad you liked it. The base movement was supposed to be a bit slow in order to encourage the player to slide around. I could see how it might feel a bit TOO slow though. We didn't have as much time for balancing/tweaks as we wanted. I'm glad you enjoyed the experience regardless. Thanks for taking the time to play our game!
Oh my god, this is so sweet. I almost don't know what to say. I'm glad you enjoyed it so much and that you appreciated so many aspects of the game and presentation. We all worked very hard to get it ready for submission and receiving comments like this makes everything feel worth it! Thank you so much for taking the time to play our game and thank you for the extremely kind words!
Thank you for taking the time to check out our game! I hear you regarding the archers. They're pretty tough and the arrows can be difficult to dodge. We ended up not having as much time for balancing as I wish we did. A checkpoint system would have been nice to implement. I'm glad you enjoyed the sliding/freezing mechanics, art, and music. Thanks for the feedback!
The skating felt a bit rough to me at first. The camera also did a few strange maneuvres (but it righted itself, thankfully). The "slick" theme was implemented really well. I like the idea a lot. Once I got used to the controls, it was pretty fun. I think it could use a couple more checkpoints, but that might be a skill issue on my part. Speaking of checkpoints, I fell off before activating the first one and just kept falling forever. I had to close the game completely. It would be nice if there was an option to return to the menu or restart the level (maybe there is and I didn't see it). I like the audio. The foxes are cute. I see a lot of potential here. Nice work!

