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(+1)

platform"s" Is there a Linux/macOS version?

(+1)

Non, pas spécialement, mais les gens arrivent à le faire tourner sur Linux.

(+4)

The fifth installment was also developed with Adventure Game Studio, and I can personally report that it worked fine on Linux using Wine, but also it runs fine on ScummVM, as it has compatibility with AGS too. So I'm guessing this one would be similar 🤞🤞🤞

Congratulations on the release Pierre, super excited to play as soon as possible ;) Thanks.

J'ai déjà participé à la création de ports pour macOS. Si cela t'intéresse, je serais ravi de collaborer avec toi.

(1 edit)

No official support, but:

  1. extract Windows.rar contents with unar
  2. cd to the new Windows/ directory
  3. scummvm -p . ags
  4. Enjoy ;)

I’m going to add support for Gobliins 6 to ./play.it, so you would only have to provide the Windows.rar archive on the command line and it will convert that to a native package for either Debian, Gentoo or Arch Linux.


Oops, Windows.rar is for the game build sent to Kickstarter backers. For itch.io buyers it should be gobliins6-windows.zip instead.

All other instructions should be similar.

Gobliins 6 (like all previous episodes but Gobliiins 4) is now supported by ./play.it, to ease its installation and integration on Linux: https://git.vv221.fr/play.it/games-vv221/about/#point-and-click

This support includes the itch.io build as well as the archive provided directly by the game developer.

I can confirm that the Gobliins6 game files from this download can be played on Linux with ScummVM 2.8.0, and also with AGS 3.6.0 built from sources.