Merci pour tes encouragements ! J'espère que Gobliiins5 te plaira. Le suivant est commencé, Gobliins6, qui est la suite de Gobliins2. Il y aura un crowdfunding dans quelques temps. Pierre
Recent community posts
Hello! Thank you for your feedback. I would like to consider your message for the next game but it is not always possible and it is already well started.
I am not a programmer and I use a tool that I cannot completely parameterize. Triggering the inventory, for example, I agree with you, but impossible to find how to change it, I would nevertheless ask on the forum.
The font size seems good to me, given the size of the screen, however, I do not have the possibility to change the outline of the letters.
Sorry for the high voices, I never thought that it generated some players, I have not yet had this criticism. I would try to be a little careful from now on... But it will remain gnomes with small voices anyway.
For the bug, it’s the same, it’s a problem that I can not do again, impossible to know what is the cause. A bientôt Pierre
Hello! ... and thank you. Woodruff’s sequel is a complex project, especially for a single person... It’s not for now. I’m starting Gobliins6 for now.
The comic Bouzouk is well translated into English. Bye PG
Hello! Thank you for your help. This is a problem that we can not reproduce. Are you sure that you did all the actions of the schoolchildren? Could you tell me in what order exactly you do the actions when it doesn’t work at the end? Thank you in advance. PG
Thank you for your comment. It’s a bug that we don’t understand and that we can’t do again. It seems to me that if you had recliqued a few times on young Morglot, it would have worked. I would still be looking. I don’t think it’s related to the order of the actions. Pierre
Hello Mbunkin, yes, I would like players to do new translations. But there is a lot of text in this game, it’s a crazy job. And it is very expensive, which is why for the moment there are only two languages.
Thank you Lurius! (I would keep your name for a future Goblin). Sorry, many people would prefer a finer backup. For a puzzle game with a relative lifespan, I preferred to do like this, which was much more difficult to do besides, it is not really planned by AGS. I think that once we have made progress, we will quickly get back to where we were. Pierre