Oh I dis not even noticed that π thanks a lot ! Will reduce their size π
Thanks so much for playtesting a lot the game :) I'll make sure to get you a Steam Key once it goes further in the dev process as well :)
I lost for the first time - I'd say the scaling is much better and it definitely gets harder over time now! I really like the boss aspect - the entire team of archers definitely felt like a challenge. I think it would be cool if you could buy consumables to boost your fighters. Also, it might just have been bad luck, but I didn't see an archer or assasin in the marketplace for my entire run and it meant my team was pretty unbalanced. I definitely think the boss concept works though!
Thanks ! Well indeed now archers and assassin's are unlockable. So once you beat the boss you can pick them to unlock them to loot them for the next run :)
That's the idea now, you can get them over time ( but maybe I need to balance the difficulty a bit ).
Will create spΓ©cial units / bosses to make it more interesting :)
Thanks for testing !