The scaling is definitely a lot better and I like the new thing where items can be bad or good quality, it definitely adds another dimension to the game which makes it a lot more enjoyable. It might be useful to scale down the characters in the fights though, because right now the fifth member of your team is cut off, making it hard to see your character's stats. Overall though, it's already improved so much and it's much more fun now!
I lost for the first time - I'd say the scaling is much better and it definitely gets harder over time now! I really like the boss aspect - the entire team of archers definitely felt like a challenge. I think it would be cool if you could buy consumables to boost your fighters. Also, it might just have been bad luck, but I didn't see an archer or assasin in the marketplace for my entire run and it meant my team was pretty unbalanced. I definitely think the boss concept works though!
Thanks ! Well indeed now archers and assassin's are unlockable. So once you beat the boss you can pick them to unlock them to loot them for the next run :)
That's the idea now, you can get them over time ( but maybe I need to balance the difficulty a bit ).
Will create spécial units / bosses to make it more interesting :)
Thanks for testing !