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Thank you very much for your support.

I’m sorry. I was trying to customize the title, menu, and options, and I just noticed something. I tried entering “Hello” in the en column of the CSV, but the Japanese text in the Original column still appears in the game. I would appreciate it if you could let me know how to resolve this. I have tried checking the plugin for translation, but since I don’t understand languages other than Japanese, I don’t fully understand how this plugin works. Also, I am writing this message using a translation tool, so I apologize if anything is unclear.





Another thing I’m wondering about is the character names in the Name column. How should I translate them? Should I create a new field specifically for Name in the CSV?

Here is a screenshot of the menu screen. Only the “Character” item is displayed, using the Japanese MenuSubCommand plugin and the SceneCustomMenu plugin. The text “Current Location” is displayed by the AltMenuScreen2MZ plugin. I would like both “Character” and “Current Location” to support language switching.




MenuSubCommand plugin

Parent Name: キャラクター

Script: SceneManager.callCustomMenu('Scene_character');


SceneCustomMenu plugin

Scene Identifier: Scene_character


I’m loading it like this, but should I write the following in the plugin?


this.drawText(Hendrix_Localization("キャラクター"));


I’m very sorry for asking so many questions and causing any inconvenience.

Thank you very much for your help.

(1 edit)

You can't have 2 column with the same title as Original. Please change Japanese symbol to jp if possible. 

Thank you for your reply.

As you suggested, I modified the CSV so that there is only one Original column and changed the other one to jp. However, even after switching the Language setting to English, the Japanese text is still displayed in the game.

Also, regarding my previous question: how should I translate character names in the Name column? What is the correct way to write them in the CSV for English?

Additionally, for menu items such as “Character” and “Current Location”, is it correct that I need to modify the related plugins and wrap the text like this in order to support language switching?

this.drawText(Hendrix_Localization("TEXT_HERE")); 

Thank you very much for your help.

I think it's best to message me directly via Discord so I can ask for videos and reply in realtime and maybe ask for your demo. Sometimes the issue can be due to user using other devs' plugins that conflicted with the Localization plugin, and I just prefer to check the issue in the demo cuz it's fast and convenience and we don't need to ask and answer multiple time to figure out what the issue is.

For translating namebox, simply write the name to Original column and translate normally.