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A jam submission

Portrait of a ChickenView game page

A short game made in ten days for the construct game jam 2026.
Submitted by Stuntmanignitionbrad — 2 hours, 4 minutes before the deadline
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Portrait of a Chicken's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#153.0623.062
Audio#162.6882.688
Visuals#212.5622.562
Overall#222.6382.638
Gameplay#232.5002.500
Theme#282.3752.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your entry use the theme "Chicken"?
The chicken is in a portrait which is the main bad thing in the game.

Did you use any third party assets like art or music? If so, which ones?
I used free music from pixabay.

Does your entry contain A.I art or audio?
I didn't use any A.I. art or audio, unless some the the audio I downloaded from pixabay was made by A.I., but I didn't make any myself.

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Comments

Submitted

First game I found where a chicken isn't a main character. Good game!

Developer

Thanks!

Submitted

good game i liked the music a lot

Developer(+1)

Thanks!  I appreciate it!

Submitted

I played the game, twice. I tried to see if I could have a different ending, but it seems there is only one.

The good ting about the game:
- The story and atmosphere is nice.
- It's also nice to see this type of games made with Construct instead of the usual platformers and other very popular genres.
- Cut scenes are nice.

What to improve:
- The theme is really forced in, it could have been any theme in that portrait, so it looks like you have already the game ready and just placed the chicken in order to have an easy submission. I am not saying that this is the case, but because you didn't use the theme much it doesn't give you justice for the effort spent. Yes, we can argue that the main character is a chicken and scared, but actually no. He keep investigating no matter what, so it's actually quite brave.
- The art can be improved, but it's a game jam, so you actually did a lot of work here, so you can re-style the whole game with new art later on if you want it to look appealing. On the positive hand, it has a good old retro feeling, so if you polish it in a retro style and make it consistent, it would look good too.
- Audio, nice music, but as others have said need to fix some issue like the walking sound
 loop.
- The story is nice, but there are no meaningful choices, you are railroaded very much around about what to do.

Conclusion:

The competition in the jam is very hard this year, you are unlikely going to win something, however I think you have something here that is much worth than the jam price, the story is interesting and honestly you did really a lot considering the time of this game jam. If you like the genre, as it seems, I would encourage to keep working on this story, there is an open ending and you can expand from there. Also there are a few unresolved questions in the story that leave lots of space to expansion and player's interpretation.

I would suggest you to join forces with some artist for a retro look, like the old point and click adventures and build a proper, but minimalist, UI so the players have lots of possible interactions (take an object, leave it somewhere, open, close, push, listen, look, etc.). Giving to all of these options and each or most game objects a feedback from those interactions. For example, you can listen to a door, observe it, open/close it, push it and so on. Each of those player's action will have a response like "You can hear a faint scratching on the other side of the door", "The door handle looks loose as if someone has damaged it for having using it for long time with strength", "the door is locked", "the door is unlocked, but the humidity expanded the wood and it's stuck", and so on.

Change the portrait from chicken to something else a bit weirder, but not too scary, something that a grandma would have kept anyway, like the painting of a family working the land in front of a country house/farm.

If you have a dedicated person for the art, you can really focus on the story and coding, and have all the above suggestions in the game. You can also join the force with someone that does the programming for you so you can focus 100% on the story and gameplay, having more time to add more stuff like multiple endings.

So again, probably you are not going to have the best game of the jam, but you have something on your hand that could be worth investing your time and money in.

Good luck with whatever you will decide to do with this game. Well done! :-)

Developer(+1)

Thanks!  I was going to add two or more endings, but I ran out of time.  Also, for the theme, I was planning on making this game a while ago, but I never got around to it, so I decided to try it on this.  That's why the theme is a little weird, I originally planned on it being something else.  Thanks for playing and telling me what you thought!

Submitted

No worries and good luck.
I'm glad you had a chance to bring to life a game that you were thinking to develop since a long time.

Submitted

I got inside the house pressing E, but once inside I can't find any way to interact with anything else. I can't open the other doors, or windows, I can't go back out, I can't go on top of the stairs, I can't interact with any other object.
I see other people advanced in the game. Could you update the game page with the list of game input?

Thanks.

Developer

Sure thing.

Developer

Okay, I added instructions in the game description.

Submitted

Thank you I could finally play and complete the game :-)

Submitted

I ended up getting stuck in the kitchen, but overall the vibe reminded me a lot of Maniac Mansion.

It could use some polish, but this could be a pretty interesting adventure game if you developed it further!

Also kudos on the opening cinematic! It was really well done!

Developer(+1)

Thanks, I'm glad you liked it!  So to get past the kitchen part, if you go to the far wall away from the door, there is a ball on the counter.  Use the mouse to drag the ball and knock the key off of the fridge.  Then, once the key is on the ground, you can press E when standing over it, then you can leave and go in the basement.  (Make sure the key didn't fall on another counter)  The ball is a drag and drop so you have to hold the left mouse button down to use it.  Thanks for playing!

Submitted

Good story with nice use of cutscenes and intricate world building combined with fitting gameplay. Grandma should have never bought that darn painting!

Developer

Thanks!  I know it's not the greatest game, but I tried my best.  Hopefully I can add some cool updates sometime too!

Developer

Just leave a comment if you have any suggestions for future updates.  Thanks!

Submitted

What does this chicken painting want!?

Well done for paying attention to so many details.

I would have liked the text to go a bit slower, or even to be able to decide for ourselves when to move on to the next sentence. For a non-English speaker like me, it was quite complicated. But anyway, well done!

Developer(+1)

Yeah, sorry about that, I was running out of time and kind of panicking, and there were so many other things I was trying to do, I kept getting confused.  I'll try to fix that in later updates.  But thanks for playing!

Submitted(+1)

absolute chicken!

Developer

👍

Submitted(+1)

I shit myself.  Very scary but very good!

Developer

Thanks!

Submitted(+1)

The music is great! very atmospheric. I like the idea,of the evil chicken portrait. I got stuck in the basement with the writing blocking the screen, annoying as I wanted to finish the game. Good work though.

Developer

Oh, yeah, for that part, there should be a little X in the top right of the book.  Just click that and it should close the book and start the next video.  If it doesn't work, let me know so that I can fix that in an update.  I'm glad you like it though!  Thanks!

Submitted(+1)

I thought it was cool, but the footstep sounds are very buggy and very loud, and the game is kind of ugly and doesn't use the theme very well.

Deleted 103 days ago
Submitted(+1)

No problem, I even found your game quite fun. I just want you to improve it to make the best game in the world.

Developer(+1)

Oh, sorry if I was kind of rude.  I'm just kind of in a bad mood I guess.  I played your game and I thought it was very fun, so I'm really sorry if the comment doesn't seem like it.  I hope you win!

Submitted(+1)

No problem, everything's fine. I was a little rude too, so I apologize.

Developer(+1)

No, it's my fault.  I'm sorry.