Yeah, I definitely want to vary the memory challenges more if I keep developing it. I’ve been thinking about adding different levels like a maze where you have more and more steps and other players have follow your path. Stuff that keeps the core memory risk, but mixes up how you approach it.
Honestly, feel free to use or adapt any of these ideas yourself if you want — you clearly have a good eye for game design, and if something here inspires a paid project, that’s awesome. Thanks again for taking the time to play and give real feedback! 🐔✨