Awesome work! I see a great base of a game for you to build on. The mechanics and artstyle both look promising
Play game
Buffered's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #2 | 3.000 | 3.000 |
| Overall | #4 | 2.682 | 2.682 |
| Use of Theme | #5 | 2.909 | 2.909 |
| Originality | #7 | 2.545 | 2.545 |
| Presentation | #11 | 2.273 | 2.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use Coplay?
I was laying on bed, using a VR headset to see virtual screens, a wireless keyboard and a wireless mouse and I was voiced prompts by using Wispr Flow
I didn't opened IDE for editing a code and didn't changed prefabs. I just let Gemini 3 Pro and Coplay make all my job. Also asked Coplay to generate arts and music.
Did you use any AI generated art assets in this game?
I used AI art assets
Images
How did you utilize the theme?
Usually, in games you can move a lot of times.
In my game, I made it so that the move order message could only be sent once, hoping a robot wouldn't get stuck.






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