A Crown of Velvet Thorns, The Last Divine, The House of Noctus, Eirington on the Moor...
I'm going to be honest, this many games suggests you haven't decided what you want to make yet and you're just throwing games at the wall of see what sticks. Either that or you can't focus or remain interested on one thing for long (which doesn't bode well for long-term projects like these).
Good games take time and effort to make. You haven't even finished one and you're already trying to juggle several of them at once... A bit of advice; don't stretch yourself too thin or you're going to burn yourself before you ever finish anything. Quality is more important than quantity.
I think your games have potential, but a newbie dev trying too much is usually a bad sign. Take care.