You need to see what i made for dev team and studio guys with love in my heart for their work and project underground.
This is for all the fast scene and slowmo and deep
https://on.soundcloud.com/hCIIKQ2ZAj9OWIgZV9
You'll find mostly my metal demos here but I write all kinds of music, hit me up if you need some high quality music done!
This is probably my favorite track I've done on here, thanks for checking my stuff out!
I will make music for free! My genres are written in my bio.
My youtube (more content, unreleased tracks) - https://www.youtube.com/@q-q-qh_music/videos
My Bandcamp (official music) - https://qqqhmusic.bandcamp.com/
I would recomend to listen singles on youtube and albums I released in Bandcamp.
Hello,
Experimental rap producer trying to enter the games OST niche
Portfolio on:
https://www.youtube.com/@goiaba_sosa_beats
https://www.beatstars.com/edryer73z09
Nice beats
Gave you an itch follow and a YT subscribe. If you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
main website: https://exedexes1.com/
Hello everyone, I'm sharing my music projects about the dark fantasy music called Griftengold. All the songs are correlated with each other through an evolving musical narrative. Thank you.
Tools: Cubase 15. Reaper. Protools , Rx11
LIbrarys: Kontakt - Omnisphere - Serum2 - Legend HZ
🎧 Bio Link ➡️ https://zuggas.bio.link/
Hello, I am doing music for years now, this is my Soundcloud: https://soundcloud.com/baroo599292369
covering many different genres :)
Hi this is ChowaEki, I am living in Japan. I have been creating music in Cubase for over 12 years, specializing in story-driven game soundtracks, especially Japanese-style visual novel (AVG) BGM. I focus on writing melodic, emotionally engaging music—the kind of themes that stay in a player’s memory and truly support the narrative. In addition to game music, I also compose and arrange theme songs, film scores, and cinematic tracks, tailoring each piece to match the emotional arc and storytelling needs of the project.
https://on.soundcloud.com/pCIgZMfJQwOgVyL39c
Hey there, this is Einel (or David) I am a composer, multi-instrumentalist and audio engineer based in Germany. Hard to say where my genre really is, since there is everything from orchestral, hybrid (orchestral and synth), EDM to some other upcoming projects based in Prog Rock, Metal or Jazz.
Most of my work can be found on BandCamp: https://einelthefox.bandcamp.com/music
For other streaming services use the following link: https://wonderl.ink/@einelthefox
If you like what you hear, feel free to contact me for any collabs or project work.
Hey there :)
I had you followed on Itch and somehow not yet on BandCamp.
That, has been rectified.
As always pleased with your output in the music jams.
Gave you a BandCamp follow, if you like the thing(s) on my page(s), consider doing the same.
Cheers!
--D
BandCamp page:
https://dougstoothoff.bandcamp.com/
main website:
Your story needs a heartbeat. I'll create it.
I'm a composer crafting immersive soundtracks and atmospheric scores for games & films. From epic tension to intimate emotion — let's build your world's sound together.
Listen to my work and let's talk about your project!
https://soundcloud.com/atniki
https://soundcloud.com/allahuteala
so hi thats my sc. like most of yall sometimes i got bored and create music that you can use in your games.
if you interested just text me. bye
Hey everyone!
I’m Berhan (aka Fosil), a sound designer and music producer working with experimental, atmospheric and narrative-driven sound.
I’m currently traveling in Asia and working fully remote, and I’d love to contribute to indie games with background music, menu themes, ambient loops or abstract sound layers.Especially for experimental, narrative, or atmosphere-focused projects.
You can find my work here:
Bandcamp (main catalog / releases):
https://fosilfosil.bandcamp.com
SoundCloud (experiments & sketches):
https://soundcloud.com/fosilbass
Audio-visual / concept projects:
https://www.youtube.com/@fosil_music
I’m open to:
– Game jams
– Small or long-term collaborations
– Paid or rev-share projects (depending on scope)
If you think sound could add something meaningful to your game, feel free to reply here or DM me.
Thanks for reading 🌿
Berhan a.k.a Fosil
https://totaljb.bandcamp.com/track/plutobug
https://soundcloud.com/totaljb
this is my latest release pls listen i make jazz fusion n allat!~
https://soundcloud.com/realmwalk
https://realmwalk.bandcamp.com/album/leylines
I make dungeon synth. Id love to work on the right indie game.
It is my first game track composition ever. I still deciding if I will focus my free time in game composing or in drum teaching, since AI took over the market.
Anyway, I'll check yours and give a feedback. I just don't know how to follow back yet and if there is an easier way to post my songs on itch.io.
Thanks a lot 🔥
[EDIT]
Just followed you back 🤘🏻
Just a matter of picking album/soundtrack in the game type and maybe setting a minimum price if you think the subject matter is less than universal consumption like more explicit, i kind of on purpose did a pricing tier to make anything adult-ish several bucks yet at the same time having it on distrokid thru Spotify and the other platforms. that way folks know the -name- of the higher price one in the same album so theyre aware what keyword to search even if they never straight up buy-on-Itch directly
cool thanks for the followback, i just figure if we musicians make a web of followbacks we can slightly get more signal slowly
I'm listening your tracks on spotfy here, very cool because you range from some jazzy tracks like "You'll transform me Is always a hard Sell" to some very experimental (I guess, because of the constant rhytmn and time signature change) ones like "Oh that's really not good".
I didn't understand well the part you said "maybe setting a minimum price if you think the subject matter is less than universal consumption like more explicit, i kind of on purpose did a pricing tier to make anything adult-ish". You put a price tier because the genre of game isn't very popular, so it makes the style of composition more unique?