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(+1)

Thanks so much for putting all this information together and collecting most of the FAQ from the comments section! Here are a few extra details you can add, along with some updated info. These are extremely spoilery, so new players should avoid reading further:


Resource spawns:

Quartz: Soil, Sand, Hard Soil, Mud, Stone, Ice

Copper: Soil, Hard Soil, Mud, Stone

Iron: Mud, Stone

Gold: Stone, Granite

Titanium: Granite, Magma

Coal: Hard Soil, Stone, Granite, Magma

Amethyst: Sand, Ice

Emerald: Stone

Ruby: Ice, Granite

Sapphire: Ice, Magma

Diamond: Granite, Magma


Some additional info:

Cow spawns after 100 digs downward

Wood spawns after 120 digs in any direction

It's technically possible to reach higher than 13 Power using Fern + Lumen Pickaxe, but it would require extremely good rng with restore cells, so it's very unlikely

Encased Relics start to spawn after Lorestone has been unlocked and only spawns after 100 depth with increased spawn rates at 200 and 350 depth respectively

Scoot's Theme is unlocked when you have collected the Scoot's Groove Disc relic

(1 edit) (+1)

totally forgot about fern’s light thing, but you’d need so much luck that it might as well be impossible

When are the tanning rack, bits & bobs, dojo, occult oddities, lorestone, and anvil unlocked?

Edit: what are the spawn rates of different materials?

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Dojo - Soil

Tanning rack - Sand

Bits & Bobs - Hard Soil (with Backpack/Wooden Backpack unlocked)

Anvil & Furnace - Mud

Occult Oddities - Stone

Lorestone - Ice


I don't think we should include resource spawn rates, as those are being updated frequently.

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Oh ok thanks

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started a save on my phone

Gramophone is a first (I think) chest you collect

Js to clarify, these unlocks are after you pass those zones right?

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Technically the chance of unlocking Gramophone is random, but the probability is really high, so it can be considered "the first chest you collect".

Yes the structures unlock after you reach the end of the zones.