Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

I've just updated to 2018.4 myself and that seems stable so far. 

But I was experimenting with some crazier save/load stuff and did have a crash, maybe that was the thing you were seeing, I'll have a look on Monday, what were your steps to reproduce it?

(1 edit)

That could be it - it is very random and it is hard to debug - but all I know it is something to do with coroutines if I remember.
Going through old messages it was this:

Assertion failed: Assertion failed on expression: 'coroutine->m_RefCount > 0'
Assertion failed: Assertion failed on expression: 'coroutine->m_CoroutineEnumeratorGCHandle.HasTarget()'

Cool, I'll keep an eye out

I just kept loading and restoring and going into other scenes and it would randomly crash.  That was my process ;)