The repository you provided is empty. The main idea of Githubgameoff is to have the code opensourced!
The game is enjoyable, thanks for submitting it!
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #209 | 2.700 | 2.700 |
| Overall | #234 | 2.800 | 2.800 |
| Theme interpretation | #253 | 2.750 | 2.750 |
| Audio | #263 | 2.650 | 2.650 |
| Graphics | #282 | 2.700 | 2.700 |
| Innovation | #335 | 2.250 | 2.250 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/dioneldelacruz-rgc/ddlc_games
Game description
Bots! Lots of Bots! Survive the bots
The repository you provided is empty. The main idea of Githubgameoff is to have the code opensourced!
The game is enjoyable, thanks for submitting it!
Very challenging!
Easy to understand, but gosh I am bad, struggled just to pass the first wave!
Game is very reactive and fast paced, graphics are simple and efficient.
Very well done!
Nice Mechanic!! It's tough. I can only pass wave1 and stuck in the wave2.
Good Job!!
Nicely done! I like the concept and the simple art, music works well with the vibe of the game as well!
The one thing I would say as feedback though is that player was moving way too fast in some instances ,almost teleporting . It makes it a bit hard to control , unless it's down to mouse sensitivity
There's a really steep difficulty spike. The first and second waves are a breeze, the third one makes you struggle a bit, and I couldn't get past the fourth one.
It had me hooked for some time!. I feel the difficulty really raised on the second wave. Maybe it's just lack of skill.
Addictive Fun! For someone like me who found it hard to get past wave 2, maybe have the game adapt the hardness level? Otherwise, a blast ;-)
Well polished with nice sound effects, automatic restart and transitions. It got increasingly harder in a nice pace, although it could have been more variance between the waves, maybe a different shoot pattern for the enemies or something :)
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